Orbitale Echo

Mouse and touch

Thanks to Unity, having multiple ways of moving a player becomes easy. It took me less than 2 hours to understand the very basic rules behind the mouse and mobile screen touch.

Touch does not work on this page because it's based on WebGL, and it's not supported by most devices.

There are a LOT of things that I still do not understand, for example the notion of ray & plane cast used to make the mouse click working, but I'm sure I'll see later.